Project case
Star Catch
Studio sample · First Code · ages 7–10 · 3 weeks
FoundationA collect-the-stars game: move, grab gold stars, lose a life on a bee. Score goes up for a reason they can explain.
Problem
A game with a score that only goes up when you actually catch a star.
Approach
A player that moves, stars that respawn, bees that cost a life.
How it is built
update() checks hits, then changes score or lives.
Tools
Python · Loops · Collision
What was hard
Collision that isn’t luck. A bee that is fair, not invisible.
Mentor notes
Mentors asked to see lives drop when the bee is touched — not a decoration.
What they have now
A three-week First Code game a child can play and explain.
What they can now explain
- When score goes up
- What a hit check is
- What they would add next (a second star, a timer)
Studio samples from live class. First names, cities, photographs, and repositories are published only with household permission — as enrolled students allow.
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